►Try to avoid enemies in one direction while continously spamming the other direction. ![]() ►Hardest achievement in base game, requires you to intentionally miss 150 times. Excuse Me Miss Miss 150 times in one Cla*sic or Story mode game. ►Simply spam one direction until you find the building with Ha*selhoff’s poster, intentionally take damage and die in front of it. ![]() Die hard fan Die right in front of the David Ha*selhoff poster in Cla*sic mode. Hackerman and Triceratops are not recommended, since they are the hardest and easiest to miss with characters. ►Recommended Characters: Kung Fury / David Ha*selhoff / Barbarianna ►K.F and Ha*selhoff are functionally very similar, and easier for newer players. ►You should get this achievement while trying to get the highest score. True Survivor! Reach a 200 x bonus in Cla*sic mode. ►Since K.F’s score is higher than Hackerman’s, you will get this achievement automatically upon getting the highest score. You unlock them over time by playing the game.ĮRROR! Hacking too much time! Beat Hackerman’s score in Cla*sic mode. ►This, as well as other defeat X amount of enemies are not achievements you should focus on. This is not eine arischen mustache Defeat 250 nazi officers. You unlock them over time by playing the game. Base Game Achievements I'm Disarming You Defeat 500 nazi grunts. I will update it as more details are available. This guide was written on day 1 of the update. And difficulty shows the time and effort it will take to get them. Lower priority achievements are obtained when higher priority achievements are gotten. The free DLC contains no a*sociated achievements, however, you will need to buy A Day at the Beach to get every achievement in the game. I have done my best to describe the achievements. Kung Fury achievements were unobtainable until today when the update and two DLCs came out, adding twice as many achievements. At least this can sort of be excused by the game’s low asking price (only $2), but it still hurts replayability.Every achievement in the game, including the DLC with descriptions and priority. Where One Finger Death Punch had items or extra modes, Kung Fury: Street Rage has nothing other than a single survival mode. It’s almost a little too simple: there’s no variation on the basic gameplay outside of enemies that may switch lanes or take multiple attacks. ![]() This means there’s no movement of any kind, instead I just attack to either the left or right and hit whoever is in range. Also I can’t help but feel slightly slighted that Hackerman, Barbarianna, and Triceracop are hanging out in the background but aren’t playable.Īs I mentioned before, Kung Fury: Street Rage is heavily inspired by One Finger Death Punch. Some very simple presentation errors make this game difficult to play. One Finger Death Punch also made it so enemies could only attack one on each side, making it obvious who my attacks were aimed for, yet Kung Fury: Street Rage allows enemies to gang up on me and made it difficult to tell who Kung Fury was going to attack next. Lacking this, I often found myself missing enemies in Kung Fury: Street Rage, and having to guess where Kung Fury’s strikes would actually land. One Finger Death Punch (which Kung Fury: Street Rage is heavily based off of) has bars on the bottom of the stage that clearly show where I was able to attack. ![]() Yet where the presentation fails is in its lack of making it clear where Kung Fury can attack. Along with that, the game features sprites that I would expect to see on an SNES or Sega Genesis console, and easily remind me of other beat ’em ups like Streets of Rage. For starters, the whole game looks like its being played on a CRT arcade monitor. The love for the 80’s is really obvious with Kung Fury: Street Rage.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |